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  Shields!

During combat you must get through the shields and armor before you can damage the ship. The bigger the shields the longer it takes to get through.

A ship can have no more than one shield generator. Each ship hulls have a maximum shield level and the shield power can not be raised beyond the hull`s rated maximum level. You can place a shield generator that has a maximum power that is greater than what the hull is rated for, but if you do the shield power will only be raised to what the hull is rated for and no higher.

Shields drain some power from the ship`s engines and generators.

If a ship has shield generator damage the shields will only be raised part way. For example: If a Crane X80 has 80% damage it will only be able to raise to a level of 16 shield points. Damage to shield generators and any other ship system can be repaired using ship repair units.

Shield Data:


Tech Max Power Power Drain Cost Cost of Tech Other
Fleece S30 1 30 1 4 100
Designed for use by freighters and light transports.
Crane X40 2 40 1 10 20
Used mainly by freighters and cargo transports
Crane X80 3 80 2 25 20
Used mainly by freighters and cargo transports
Corber 210 4 210 10 130 1500
Designed for use on light war ships.
Corber 350 5 350 11 186 700
Designed for use on light war ships.
Corber 400 6 400 12 210 750
Designed for use on light war ships.
Galefleck DT900 7 900 20 540 2400
Galefleck DT900 battle shield.
GS-SX 1000 8 1000 25 780 3500
Battle shields for heavy war ships.
GS-LX 1500 9 1500 30 900 1400
Battle shields for heavy war ships.
GS-BFS 3000 10 3000 35 1300 2100
The most powerful battle shield you can buy. For use on only the largest of battleships.
  • All Evil Empire ship get a 50 bonus to shields except the Super Gorbi has a 100% shield bonus, but at the same time large lasers and fighters fire right through them. If another race owns the ship it only has 5% normal shield power and are three times more likely to take damage from enemy fighters and heavy lasers.