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Generators!
Ships have from 0 to 5 power generators. Power generators produce power
to charge the ships weapon systems. A ship`s engines produce power for
charging up a ship`s weapon systems. When a ship has very few engines
or has weapon systems that require a great deal of power, generators
are used to supply the extra power required. If a ship`s weapon systems
draws more power than the ship`s engines and power generators can produce
the ship will still be able to fire its weapons, but the weapons will
recharge at a slower rate.
Generator Data:
|
Tech |
Energy |
Hardness |
Cost
|
Cost
of Tech |
Other |
GF
Prilldyne 100 |
1 |
1 |
150 |
1 |
10 |
Tough
and cheap, but does not produce much power.
|
GF
Prilldyne 120 |
2 |
2 |
150 |
5 |
2 |
Tough
and cheap, but does not produce much power.
|
GF
Prilldyne 140 |
3 |
4 |
150 |
20 |
3 |
Tough
and cheap, but does not produce much power.
|
Servodyne
600 |
4 |
10 |
40 |
28 |
500 |
Fragile
and cheap, has a fair power output.
|
Servodyne
700 |
5 |
12 |
45 |
29 |
120 |
Fragile
and cheap, has a fair power output. |
Servodyne
800 |
6 |
18 |
50 |
30 |
150 |
Fragile
and cheap, has a fair power output. |
MicroQuad
950 |
7 |
45 |
65 |
510 |
2300 |
A
little on the fragile side, expensive, has a high power output.
|
Firestorm
3000 |
8 |
50 |
190 |
590 |
2400 |
Expensive,
tough, high power output.
|
Tifuss
KH4000 |
9 |
70 |
110 |
630 |
3000 |
Expensive,
high power output.
|
GF
Tokamak 8080 |
10 |
80 |
210 |
650 |
2300 |
The
best you can get The most expensive, the toughest, and has
the highest power output.
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