Colonists!
The most important things in the universe are the living things, without
them your empire would not exist. Your colonists are what makes your empire
a strong empire.
Growing:
Each empire has different growth rate and climate demands. Some races
like the Robots have tricks for colonist growth. Growth Rates vary from
about 15 (Borg) to 175 (Crystals).
For maximum growth rate you want 101 turns worth of food and at least
150 happiness. Some buildings can increase and lower your growth rate(and
even stop it). There are also exotics you can puchase to give you a
nice bost.
Happiness:
You need to keep your colonists happy for them to grow
and pay taxes. To keep them happy make sure they have plenty of food
(for max growth rate you want 100's if not 1,000's of spare food), keep
the number of mines and smelters low(49, 4). Avoid building labor camps
and labor mines on important populated planets. They can cause the happiness
to drop and vandalize the base if they riot. Build base structures that
increase happiness like Government centers, public space ports, and
results. Last but not least keep other empires from lowering your happiness.
Having 101 med units helpsa little too.
Some empires have special abilities that can raise or lower colonists
happiness.
Each empire colonists accept different tax levels, and pay different
amounts in taxes. Solar Federation colonists, for example, prefer enslavement
tax levels. But most races don't like such high tax rates.
|
How each taxe
rate affects happiness. The higher number the better. |
|
|
|
Ultra Conservative |
Conservative |
Liberal |
Enslavement |
Happiness |
a |
Birdmen |
10 |
4 |
0 |
0 |
|
|
CoM |
10 |
4 |
0 |
0 |
|
|
Crystal |
10 |
4 |
0 |
0 |
|
|
Cyborg* |
10 |
4 |
-20 |
-30 |
|
|
EE |
10 |
4 |
0 |
0 |
|
|
Lizard |
10 |
4 |
0 |
0 |
|
|
Privateer |
10 |
4 |
-20 |
-30 |
|
|
Rebel |
10 |
4 |
-40 |
-50 |
|
|
Robots |
10 |
4 |
0 |
0 |
|
|
Fed |
10 |
4 |
20 |
40 |
|
|
Stormer |
10 |
4 |
0 |
0 |
|
|
UA |
10 |
4 |
20 |
40 |
|
|
People's
|
10 |
4 |
0 |
0 |
|
|
Scavs |
10 |
4 |
20 |
40 |
|
|
Draconian
|
10 |
4 |
0 |
0 |
|
|
UEA
|
10 |
4 |
0 |
0 |
|
|
Coalition
|
10 |
4 |
20 |
40 |
|
|
Aczanny
|
10 |
4 |
0 |
0 |
|
|
Centaurs
|
10 |
4 |
0 |
0 |
|
|
Solorians
|
10 |
4 |
0 |
0 |
|
|
IMT
|
10 |
4 |
0 |
0 |
|
|
*Cyborg happiness is always reset to 100.
|